CA 3.0 First Impressions

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CA 3.0 First Impressions

Post by Redivivus on June 19th 2013, 4:26 pm

Essentially revamped the UI. First looks are very promising. A lot of the issues that were somewhat bothersome in the 2nd UI were addressed, along with a few gems that overall work better than before. There are some quirks to it like the shop being under the emporium now, but overall a drastic improvement in terms of functionality and visual appeal. It can be overwhelming at first, but in time, players will get used to it and will probably come to enjoy it.

For now though, there's a lot of "R.I.P. Combat Arms" going on because the people that still play this game are generally children that don't like change, and weren't around when they did the first UI change. Seeing what the original looked like, having it revamped into the now old one, tweaked a bit for mostly bug fixes, and now revamped again, I like the new interface.

New map is derpy as fuck. Low (about 1/2) gravity that affects the players jump height. It also messes with your spread in a pretty unpredictable way. Also random derpy and somewhat dysfunctional teleporters that add to the derp. Not Nexon's best map, but definitely not their worst (I'm looking at you Road Kill). 

Haven't tried the new guns and gear, but the general rule will still apply: NX = OP; GP = crap shoot. 

Just keeping everyone up to date on the state of CA, and why nobody should ever play it again, unless you literally have nothing to do with your summer (or winter if you're Australian HUEHUEHUEHUE). 

TL;DR: Don't play this game, it still sucks and now everyone is complaining.
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Re: CA 3.0 First Impressions

Post by Nett[le]s on June 19th 2013, 4:36 pm

I kinda want to get on and see how it is...
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Re: CA 3.0 First Impressions

Post by Lenfried on June 19th 2013, 5:37 pm

rip in peace combat arm
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Re: CA 3.0 First Impressions

Post by le reddit maymays on June 19th 2013, 5:56 pm



also first ui still best ui

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Re: CA 3.0 First Impressions

Post by redeyesultim on June 19th 2013, 6:12 pm

Game is still not worth playing, didn't see that coming.
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Re: CA 3.0 First Impressions

Post by Redivivus on June 19th 2013, 7:27 pm

Nett[le]s wrote:I kinda want to get on and see how it is...
Sincerest apologies for making you curious
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Re: CA 3.0 First Impressions

Post by Nett[le]s on June 19th 2013, 7:37 pm

Redivivus wrote:
Nett[le]s wrote:I kinda want to get on and see how it is...
Sincerest apologies for making you curious

I got on and played with Redeyes and Barka for a bit. New UI is... pretty unintuitive.
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Re: CA 3.0 First Impressions

Post by Redivivus on June 19th 2013, 8:11 pm

Nett[le]s wrote:
Redivivus wrote:
Nett[le]s wrote:I kinda want to get on and see how it is...
Sincerest apologies for making you curious

I got on and played with Redeyes and Barka for a bit. New UI is... pretty unintuitive.
It's mainly just different. UI 1 -> UI 2 they at least tried to keep everything in similar places (Start button, change servers, inventory/shop, etc.), but this one it looks like they did from more or less scratch and only kept some very major aspects of UI 2.

That's my opinion anyways, for some the new UI causes issues because of how different it is, and there's nothing wrong with that. I think I'm trying to give Nexon credit considering how much shit they probably knew they were going to get from it.
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Re: CA 3.0 First Impressions

Post by Icky Sticky Love on June 21st 2013, 4:05 pm

Its annoying as fuck to try to find the gun you want on this UI. Otherwise I don't really care.
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Re: CA 3.0 First Impressions

Post by le reddit maymays on June 21st 2013, 5:06 pm

not this faggot again

go back to your fucking bible class nigger

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Re: CA 3.0 First Impressions

Post by CrimsonScuba on June 22nd 2013, 1:35 am

Can't even play CA because Steam version is broken for me...
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Re: CA 3.0 First Impressions

Post by 1Pantsu on June 22nd 2013, 12:26 pm

CA is broken in general hue
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